// PROJECT 05 LIVING ROOM CONFIGURATOR

Living Room Configurator

Unreal Engine 5 living room configurator

TECH & TOOL STACKUnreal Engine 5
YEAR2026
TIME3 weeks
TYPESolo project

// OVERVIEW SUMMARY

My first Unreal Engine project during the Application Development course. The goal was to make any sort of interactive configurator. 

The initial idea I had was to create some sort of interior configurator where the user could easily customize a living room by changing objects/models, materials and lighting.
The end product let's you change between 7 different camera views with a smooth interpolation, 4 couch models with 4 materials for the Landskrona model, 3 armchairs, 5 coffee tables, 3 rugs, 3 wall materials, 2 floor materials and a button that lets the user randomize the full setup.
I also added a real-time cinematic camera sequence that automatically runs when the user is idle.

The application is mainly based on UE's Variant Manager in combination with Blueprints. Most of the logic lives inside the Widget Blueprint (UI) and then I went with two different approaches for the variant manager and switch logic due to unreliability and crashes using VM for everything. 

// RESULT RETROSPECTIVE

I really enjoyed puzzling this whole project all together. I spent some extra time in the post processing to bump up the overall quality and feel, as well as some thoughtful camera animation for the cinematic sequence.

One of the biggest challenges was definitely having ideas but not knowing how to properly execute them or understanding the time required to achieve the goals and ideas. Since it was my first time working in Unreal Engine it required me to do some extensive research in order to get the result I wanted and I still had to compromise on some features such as lighting because there wasn't enough time.

If I was to go back to the project in the future I would probably improve the UI (collapsable and nested menu for each category), add a few more models to some of the existing categories, build a few more categories such as wall paintings, tv stands, curtains, lamps etc. and lastly a way to adjust the "time of day" with a slider or a toggle for the night.

// GALLERY SCREENSHOTS