An aspiring Industrial Technical Artist student based in Gothenburg, Sweden.
Interactive product visualization made in Blender, After Effects & DaVinci Resolve.
Blender animation project.
Geometry node based water droplets addon for Blender.
Local PBR texture generation using tuned Stable diffusion models.
Unreal Engine 5 living room configurator.
Shaders developed in Unreal Engine 5, Adobe Substance Designer & Photoshop.